doomfire: (Default)
AUSTIN O'BRIEN ([personal profile] doomfire) wrote2012-04-10 03:45 pm
Entry tags:

info/application to asgard

OOC Information;
Name; Macey
Personal Journal; [personal profile] suckles
Contact; email: clydewater@gmail.com, plurk: suburbs, aim/msn: marblehorses@live.com
Other Characters; N/A


IC Information;
Character Name
; Austin O’Brien
Canon; Yu-Gi-Oh GX*
Canon Point; Post-series
Age; Roughly 18.
* As a note, the Yu-Gi-Oh wikia uses the character’s names in the English dub. For reference, O’Brien’s dub name is Axel Brodie, and considering the changes in dialogue made in the dub nothing of his personality is taken from that version.

House; Heimdall
Power; Power Lending

Personality;
To begin, the first thing to note about O’Brien is that he is a soldier, first and foremost. Having been raised as one since childhood, it is what shapes the vast majority of his personality and motives, as well as his development throughout his canon. The most obvious aspect this creates is his outward personality: a stoic, stern person who isn’t much for lighthearted conversation or talk of more than a few sentences in general, with his two most common expressions appearing to be indifference and mild displeasure. Growing up, O’Brien was taught under the policy of “keeping a cool head”- in other words, to cope with all situations calmly, which he has obviously taken completely to heart. In truth, he does have as many emotions as anyone else; he is just completely used to keeping to himself and following orders, and thus keeps a calm disposition that remains mostly unwavering in the face of being transported to other dimensions and facing increasingly otherworldly conflicts. After all, there is always some sort of battle to fight and mission to complete somewhere.

And of course, a soldier would be nothing without training, both physically and mentally. Not only does O’Brien carry around a set of mechanized pick-and-rope combinations akin to grappling hooks, his duel disk is modeled off a gun (I am completely serious here, it even shoots cards. And also has a built-in camera). Mentally, much of his thoughts behind his calm demeanor are made of analysis and calculation; observations of his surroundings, the personalities of the people around, and the further movements of said people. This is what probably lead to his excellence as a duelist: his entrance into his canon is as the champion of Duel Academy’s West Branch, a title earned via his ability to analyze his opponent’s strategies to counter their moves. Adding to that, he is an excellent strategist for standard military tactics as well: when everyone gears up to rescue Rei from a set of brainwashed students, he immediately suggests sneaking in through air vents rather than a frontal assault, commenting that rescue missions are commonly difficult.

Next, it is obvious that O’Brien is an immensely loyal person, practically to a fault, towards those he respects. He is notably one of GX’s few characters to have both his parents seen, and loves them both deeply, especially his father, who is the one who trained him to be a soldier in the first place. When Professor Cobra insults O’Brien’s father- just after O’Brien uncovered his acts in draining the energy of many of Duel Academy’s students- O’Brien lost his temper for one of the few times in the series and comes close to assaulting him. O’Brien also gains respect for Judai Yuki as well, despite being one of the few characters to note the boy’s often silly and childish actions. When Judai leaves for the Dark World, O’Brien is one of the many who joins him, going under the idea of not never leaving a comrade to go alone. During the Dark World arc he grows extremely close to Jim as well, whom he appoints leader of their two-man mission, and after Jim’s apparent death duels Skull Knight in retaliation not only for Skull Knight’s manipulation of a poor town but due to his insults towards Jim’s demise (an act made incredibly serious due to losing a duel in the Dark World being a death sentence). He eventually dies in the Dark World fulfilling Jim’s wish to save Judai from his own self as the Supreme King- and though the death turns out to not be permanent, O’Brien himself had no way of knowing so, showing the peak of his loyalty towards the both of them.

But there is one thing that O’Brien has that is not benefiting to the classical soldier: a very strong sense of right and wrong. He is originally introduced as a mercenary of Professor Cobra, who he is subservient enough towards enough to kidnap Shou in order to get Judai’s attention when Cobra orders it. But when it becomes obvious that Cobra is committing heinous acts, O’Brien shows no hesitation in turning against him- an act that shapes the rest of his actions through the series, as he suddenly becomes an ally of Judai, deciding the two of them may have gotten a bad impression of each other due to O’Brien’s now former employer. Despite the soldier’s status of following their master with no further questions, O’Brien is a person who grows to hate any wrongful acts done in his line of range, whether under orders or not. After defeating Skull Knight in the Dark World, he comes to a realization when celebrated by the citizens of the village he saved; that being a soldier requires not following orders but helping others and doing what is morally right. He agrees to lead the village right then, not because he would like to lead- he tells Edo and Hell Kaiser almost immediately after that he’d hate leadership and isn’t fit for it- but because he knows it will lift the people’s spirits enough for them to stay strong before the leaves to face the Supreme King. Any sort of thing that would leave him unable to do the right thing would devastate him as well, no matter the circumstances. As revealed late in the series, he still holds an amount of guilt over an incident where his parents were trapped in a car fire when he was a child. Though he was able to save his father, his mother would have died if his father not woken up; though everything turned out fine, the incident was probably what set off O’Brien’s strong moral code as he grew up (though the episode dealing with the incident contains the mild implication that he repressed the memory from trauma).

To put it most simply: O’Brien is a highly trained, highly efficient soldier who also happens to have such a strong loyalty streak and sense of justice that it is near-fatal.



Samples;
Network Sample;

[ After observing the network, O’Brien decided the best decision was to look for any information about the city’s background. No camera, just text: ]

Considering this network appears to be used for relaying information, I'd like to ask for any known information on this city and whoever is running it. It's impossible to make any further decisions without background knowledge of the area. If it's needed, I was in Japan before I was brought here, and I've been stationed in Heimdall house as of about an hour ago. [ Not giving out his name just yet. It seems that it'll be registered onto his post anyway. ]

Any information on the city's residents would be appreciated as well. [ He has a couple other questions, too- but he can get them from responders ] Thanks in advance.

Log Sample;
At least the last time O’Brien was sent to another world, he knew he was leaving. Though he didn’t have much time to plan- a couple minutes, then- he knew who he was with and had time to think it over. Even those few minutes were vital to what followed afterward.

In this case, however, it wasn’t a choice, nor was it an event he’d been told about even moments beforehand. This “Holy City of Asgard” was a place completely foreign in concept- at least the Desert and the Dark World had familiar monsters, things he’d seen beforehand and had information memorized on. But here there was nothing- except people, but who would know what their goals and motives were? For all he knew, they spoke a language he didn’t know, or were planning to attack him at any moment. He’d known stranger things to happen, at this point.

Turning around a corner in the welcome hall, O’Brien backed up to the wall, looking around. Nothing suspicious going on, just people coming and going or talking to others. After a moment, he slid his duel disk out of his belt and turned on the camera, waiting a second to make sure it was on. If anything was to happen, he’d at least have a record- or the hope that someone benevolent would find it. Then again, the last time he’d tried to record something like this, it had been destroyed- but this seemed like a much different situation, thankfully.

Any mission involving abduction was bound to be difficult, whether as the rescuer or the abducted. In the case of the latter, he at least had enough experience to think about escaping himself- but that’d take time, an analysis of the location and the abductor’s routine. The location, however, seemed grander and more complex than any he would have thought of- no closed rooms, not a small house, but an entire city he seemed to be free to go about. A huge system of buildings and people that- judging from some comments by the people around, chatting casually with one another- had managed to pluck what amounted to a small population from their worlds.

This was no small endeavor. With a sigh, O’Brien leaned against the wall, arms crossed.